Ghost:
Middle
English goste- ‘frightening’ (Originally the word did
not indicate a disembodied spirit, only the emotion.)
Over the
centuries, ghost stories have changed to keep up with social
demands. Society began to desire more action and
interaction. The passive attitude of the wronged spirit
evolved into more sinister actions and reasons to haunt,
becoming more dangerous to the living.
Ghosts
of folklore and modern literature are scarier than most
ghosts of non-fiction, yet as movies and stories have come
to make up the majority of our lifestyle, society has been
trained to believe ghosts are something to fear.
The real
fear deals with what ghosts represent, the mystery and
horror of death, and the afterlife, or lack thereof. Ghosts
used to be more acceptable when families were close. The
closer the family, the more death they saw. Ghosts, the idea
of a loved one remaining close in spirit, became a comfort.
By improving hygiene and postponing death through science
plus the loss of family cohesiveness, dying has become so
unfamiliar to society that just the thought of it terrifies
some. Ghosts, therefore, become foreign and unnatural.
-An
excellent way to overcome fear of the paranormal is to do a
tag-a-long with a paranormal investigation team. Check you
search engine for one near your area.
These
are groups that investigate paranormal activities. Please
take them seriously.
-If you
chose to invite one to your house to investigate, please be
sure to research the group, asking them for references and
names to contact from former investigations. Also, remember,
these groups do not charge for their services.
-This
can be an invasive process, with lots of equipment trailing
throughout your house at very long and late hours.
-Be sure
to choose the type of group that best suits what you are
looking for. Many groups will have a medium on the team who
will do a walk through, recording any impressions they may
have. Some choose to be wholly scientific, using only their
equipment to document any anomalies.
Scientific Theories of how some people experience paranormal
phenomenon:
EMF- electric and magnetic or
electro-magnetic fields. An invisible force surrounding
anything electrical. It consists of two parts, the electric
field due to lines of voltage and the magnetic field, lines
from the flow of current.
Many
paranormal investigation groups use the EMF to help find
‘hotspots’ for paranormal activity.
Professor Michael Persinger of the Consciousness Research
Lab at Laurentian University in Sudbury, Ontario has done
studies to show that it’s the EMF themselves that cause the
paranormal experience. Basically, his theory states that
naturally as well as artificially occurring EMF lower the
production of melatonin (relaxer and anti-convulsive) in the
brain. When the levels drop, the brain is more likely to
have tiny epileptic-like seizures, most particularly in the
right-temporal lobe, which can cause sensory hallucination
(mostly noted to be the invisible, sensed presence type).
Infra Sound- low-frequency sound
waves inaudible to the human ear, ranging from zero to
twenty hertz.
Psycho-acoustics researcher Vic Tandy of Coventry University
claims that the infra sound waves can pool in a room with
thick walls and are not absorbed by rooms void of furniture,
which is why older houses are more likely to be ‘haunted’
than are newer models. Therefore, those sensitive to the
waves would have a paranormal experience.
Jürgen
Altman, a non-lethal weapons expert of Dortmund University
substantiates this theory by stating that abnormal weakness
in the ear’s bone structure can allow infra sound to cause
the liquid inside the cochlea to vibrate, causing barely
audible sounds. The brain naturally attempts to translate
the sound into something familiar; whispers, sighs,
footsteps.
Tandy
also found that most visual sightings are located out of the
corner of the eye, in the peripheral vision. What he decided
was that infra sound, in the frequency of nineteen hertz,
will make the eyeball vibrate. This vibration is registered
in the peripheral vision, causing some to ‘see’ shadows and
shapes.